Lectures:
  • Maya, Zbrush, and Direct X Shaders (coming soon)
    • AliasWavefront Usergroup - maya to zbrush pipeline and dx9 in maya
  • Artist Friendly Shaders and Next Gen Tools (coming soon)
    • IGDA Seattle - shaders for artists and the pipelines that support them
  • Unlocking the Power of Autodesk 3ds MAX for Next-Generation Asset Creation (coming soon)
    • Microsoft Gamefest 2006 - SAS Shaders and visualization tools for artists

    Tools:


    Shaders:



marcus3d@gmail.com