Lectures:
- Maya,
Zbrush, and Direct X Shaders (coming soon)
- AliasWavefront Usergroup - maya to zbrush pipeline
and dx9 in maya
- Artist
Friendly Shaders and Next Gen Tools (coming soon)
- IGDA Seattle - shaders for artists and the pipelines
that support them
- Unlocking
the Power of Autodesk 3ds MAX for Next-Generation Asset Creation
(coming soon)
- Microsoft Gamefest 2006 - SAS Shaders and visualization
tools for artists
Tools:
Shaders:
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